We plan to set up an innovative climbing park above the water of a lake. People can climb there without safty lines since if they fall they will fall into the water and can swim and tray again. It is intended to be a lot of fun for anybody above the age of 8 years.
We plan to set up an innovative climbing park above the water of a lake. People can climb there without safty lines since if they fall they will fall into the water and can swim and tray again. It is intended to be a lot of fun for anybody above the age of 8 years.
Our industry: Events
Top Three Things to Communicate through our Logo:
#1 - The logo should be "cool" and "fresh" and express fun
#2 - the innovation of this climbing park since it is above the water
#3 -
Our Target Market:
Anybody above the age of 8 years who can swim.
Core target groupe probably 14-40 years.
Anybody who wants to have fun and try something new :-)
Anybody within a radius of 100 km of our location in Germany.
Styles that we are interested in:
Characters
Letterform Mark
Pictorial Mark
Web 2.0
Wordmark
Values to communicate:
Feminine
Masculine
Young
Mature
Luxury
Economical
Modern
Classic
Playful
Serious
Loud
Quiet
Simple
Complex
Subtle
Obvious
Color preferences:
It should be oriented/harmonize on the coulour schme of our logo "Seepark Ternsche" (turquoise / light blue/white) - see attached picture. It could also include a coulor of sand/beige since this will be the colour of our climbing ropes.
Our Ideas and Additional Information:
To see how such a climbing park looks like look at www.aquachimp.com
Where we will use the Logo:
Billboards & Signs, Mobile/Tablet App, Mugs, T-shirts, Print, Web
Einige Empfehlungen um das beste aus Ihrem Wettbewerb zu erhalten:
Bewerten Sie täglich die Logos um die Designer zur Teilnahme ermutigen. Dies ist auch eine Möglichkeit die Arbeit der Designer anzuerkennen.
Je mehr Feedback Sie geben, desdo besser werden die Ergebnisse (Sie können auch privat mit den einzelnen Designern kommunizieren indem Sie auf ein Logo klicken).
Wenn Sie zu viele Logos ablehnen werden die Designer entmutigt.
Die Designer können sich Punkte verdienen wenn sie auf den ersten 10 Platzierungen landen. Indem Sie verschiedene Designer auf die ersten 10 Plätze wählen erhöhen Sie die Teilnahme.